['E'] Empir3 Forums
Would you like to react to this message? Create an account in a few clicks or log in to continue.

['E'] Empir3 Forums

['E'] Empir3 Clan Home
 
Empir3 HomeHomeGalleryLatest imagesRegisterLog in

 

 PBL 1 Rules: Room Setup

Go down 
AuthorMessage
['E']_folly_
Empir3 Under Boss
Empir3 Under Boss
['E']_folly_


Number of posts : 289
Age : 35
Location : Buffalo, NY
Registration date : 2008-08-10

PBL 1 Rules: Room Setup Empty
PostSubject: PBL 1 Rules: Room Setup   PBL 1 Rules: Room Setup Icon_minitimeSat Mar 28, 2009 9:59 am

-Room Setup-

-A room shale be created and made by the home team ten (10) minutes before the scheduled start time of the match. If the room is not present after ten (10) minutes after the match start. The Away team will create the room and call a ref into the lobby. The home team will take a for-fit and will loss that nights match.

Playing Location
-Rooms will be played in the Asia Channel (Server). (Subject to change, by refs only.)

Room Name
-The room will be named the following way.
[Home Teams Tag] Team # vs. [Away Teams Tag] Team #

ex) ['E'] T-1 vs [BAD] T-8

This way people know where to exactly go.

Number of Players
-The room will be set for 4v4. This will provide enough space for everyone to select their load outs and room for two (2) refs when need be.

Rank
-The rooms will always be set to public.

Weapon Restrictions
-The following weapon(s)/ explosives will be the only weapons unrestricted (Only weapons turned on), (in listed order):
-
-
-
-
-DE .50
-Smoke

Map Lineup
-The map should only be the three maps specified in the for that match that night. (Practice on your own time.) See PBL 1 Schudule***********
-
Back to top Go down
 
PBL 1 Rules: Room Setup
Back to top 
Page 1 of 1
 Similar topics
-
» PBL 1 Rules: Weapon and Load Out Specifications

Permissions in this forum:You cannot reply to topics in this forum
['E'] Empir3 Forums :: Socom Paintball Legue :: Socom PBL 1 :: PBL 1 Rules-
Jump to: